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Arrow Escape: clear the board in the right order

Arrow Escape adds twenty direction puzzles to TAPA GAME. Read each arrow, find a clear exit and remove the pieces that block the next move.

Arrow Escape has joined the TAPA GAME puzzle selection. Each piece points in one direction and can leave only along that line. The task is to remove every arrow, but the order matters: a piece with an obvious exit may still be blocked by another arrow farther along its path.

Look all the way to the edge

Before selecting an arrow, follow its direction across the entire board. An empty square directly in front of it is not enough. The rest of the exit line must also be clear.

Pieces close to the edge are useful starting points when they face outward. Once one leaves, check the space it occupied. That removal may open an exit for a piece pointing across the board.

Find the dependency, not just the next move

Suppose one arrow blocks a second, and the second blocks a third. Removing the first can unlock a chain of moves. It helps to notice that relationship before clicking through the available pieces.

If an arrow cannot leave yet, ask which exact piece is in its path. Then inspect that blocker's direction. This turns a crowded board into a smaller question you can answer.

Twenty boards, simple controls

Tap a piece on a phone or select it with the arrow keys and Enter on a keyboard. U undoes a move, and R retries the current level. Undo is useful when you want to compare two removal orders without starting the whole board again.

The attraction here is the visible cause and effect. You remove a piece, a lane opens, and another arrow gains a way out. Start with a clear edge and follow those newly opened lanes.

TRY IT YOURSELF

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